Sift heads 5 max games12/17/2023 ![]() These levels are meant to be a small reward for playing the game more. A good starting point for the actual amount of XP required would be: level 1-100 XP exact amount x the # of the level level 100 being level 1-100 XP exact amount x100. All XP gained on a seasonal character will carry over to the eternal realm and eventually add up to the extra 100 levels for those that can/want to put the time in. This would make leveling new characters yourself or even with others just a bit quicker and easier and could provide the game going forward with potential time sink. Also these new levels should carry over to other characters in the seasonal and eternal realms. The first act of this series is named Deadly Newcomer and originally settled after Sift Heads 5 and Sift Renegade 2, starting with Vinnie washing his car and talking to Kiro. The World Era refers to the seven acts of the respective series. It is my belief / want for the game that these extra levels will not allow for more difficult content to be completed solely based on these power bonuses, these should just be small buffs compared to the power already gained thus far. Sift Heads World is the second non-spinoff series succeeding the Classic series. As to not make these extra levels too rewarding so that the people who play this game very casually due to choice (or not) do not feel they need these extra levels to possibly solo any content in the game, I propose that each level give 1 paragon point or something similar in power or make a completely new rewards system for those new levels specifically. ![]() I was thinking these 100 additional character levels in their entirety should require 5050x the amount of time that it takes an average player to reach level 100. ![]() It is a basic concept providing players who achieve level 100 very early in any given season a reason to want to continue to earn massive amounts of XP / give any player already 100 more motivation to continue playing. Those levels can be called anything really. My idea is that Blizz could add 100 additional levels to our characters so that XP is meaningful past level 100. ![]() Hello everyone, I would like to get everybody’s opinion about an idea I had regarding Diablo 4. ![]()
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